league/pipeline
League\Pipeline provides a lightweight, immutable implementation of the Pipeline pattern for PHP. Compose sequential processing stages (any callable or invokable class) and pass a payload through each stage in order, producing a final result.
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Frank de Jonge
@frankdejonge |
33 | 2,286 | 1,141 |
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Woody Gilk
@shadowhand |
28 | 480 | 578 |
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Raphael Stolt
@raphaelstolt |
35 | 605 | 82 |
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Ignace Nyamagana Butera
@nyamsprod |
20 | 4,889 | 261 |
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Craig Duncan
@duncan3dc |
30 | 209 | 120 |
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Danny van Kooten
@dannyvankooten |
1 | 1 | 621 |
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Hannes Van De Vreken
@hannesvdvreken |
46 | 129 | 243 |
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James Baxter
@jamesdb |
6 | 6 | 7 |
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James Fuller
@jblotus |
2 | 2 | 38 |
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Leonardo Ruhland
@leoruhland |
1 | 1 | 190 |
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Michael Norris
@mstnorris |
2 | 2 | 129 |
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Rishi
@rishipuri |
1 | 1 | 38 |
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Pascal Heidmann [CHECK24]
@pascalheidmann-check24 |
4 | 15 | 0 |
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spiliot
@spiliot |
1 | 1 | 12 |
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Alexandru Bau
@alexandrubau |
1 | 1 | 20 |
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