Weave Code
Weaver
Helps Laravel developers discover, compare, and choose open-source packages. See popularity, security, maintainers, and scores at a glance to make better decisions.
Feedback
Share your thoughts, report bugs, or suggest improvements.
Subject
Message

Blade Teeny Icons Laravel Package

codeat3/blade-teeny-icons

codeat3/blade-teeny-icons is a Laravel Blade component package for easily embedding Teeny Icons SVG icons in your views. Use simple Blade tags, customize size and attributes, and keep icon markup clean and consistent.

View on GitHub
Deep Wiki
Context7

Product Decisions This Supports

  • Where iconography lives: template vs. bundle. Adopting this package commits any surface that uses it to server-rendered inline SVG rather than a build-time asset. That's a small but directional architectural call. Make it deliberately — because retrofitting it into a design-system story later means a migration, not a toggle.
  • Deferring an owned icon pipeline. This is a thin Blade wrapper over the Teeny Icons set (same author family and conventions as blade-heroicons / blade-tabler-icons). Choosing it is effectively deciding not to build an icon source of truth this quarter. Reasonable if no design-system package is on the roadmap; if one is, adopting this now creates a planned migration rather than eliminating work.
  • Whether to fund server-rendered surfaces at all. The strongest product case is surfaces a JS bundle can't reach: queued mailables, PDF invoices, Blade error pages, Livewire/HTMX fragments, server-rendered admin panels. If those are on the roadmap, this removes a real obstacle. If they aren't, the case shrinks to "one fewer npm dependency" — a weaker justification for a dependency decision.
  • Laravel 13 upgrade sequencing. Release 1.12.0 is compatibility-only (a single PR: "laravel 13 compatibility"). Treat it as risk clearance, not roadmap progress — it keeps this package off the upgrade-blocker list. Don't let it appear on a status deck as delivered value.
  • Payload budgeting for icon-dense views. Inline SVG is not deduplicated: a page rendering the same icon fifty times ships fifty SVG bodies. This forces a decision on dashboards, settings pages, and data tables — accept the payload, cache rendered fragments, or consolidate repeated icons. Quantify on your densest screen before rollout, not after.
  • Buy-vs-wrap calibration. The avoided work is modest — a component, an icon registry, and a config publish is roughly half a day of engineering. Frame adoption as maintenance convenience and convention consistency, not effort saved. The "we'd have to build this ourselves" argument does not survive scrutiny at this scale.
  • Dependency-register hygiene. Zero stars and zero dependents is a signal about breadth of production use, not code quality — but it belongs in the register as unvalidated externally, single maintainer, so future reviewers inherit the context rather than rediscovering it.

When to Consider This Package

Adopt when:

  • Laravel with Blade as the primary rendering layer, and you want icons as first-class components with no npm/Vite step for iconography.
  • You need icons where a JS bundle cannot run — transactional email, PDF generation, error pages, server-rendered fragments. This is the most defensible use case and the one to lead with.
  • You standardise on Tailwind or utility CSS and want class, size, and colour passthrough so styling stays in existing conventions instead of a parallel icon API.
  • You already use (or plan to use) other codeat3/blade-* icon packages — shared conventions make a multi-set setup low-friction.
  • You want a deliberately narrow, uniform visual language — consistent minimal glyphs for dense admin/dashboard and settings UIs. The constraint is the feature.
  • Upgrade headroom matters and you want one fewer entry on the Laravel 13 blocker list.
  • Reversibility matters more than depth. Adoption is composer require plus an optional config publish; rollback is a one-line revert.

Look elsewhere when:

  • You need bespoke, multicolour, branded, or animated iconography. Teeny Icons is a single deliberate minimal style and won't stretch to brand illustration work.
  • You need thousands of icons with tree-shaking or per-icon code-splitting. An npm icon package with a bundler plugin gives materially better payload control than inline Blade SVGs.
  • You already have a mature icon pipeline — an internal sprite build or design-system package. A second source of truth is a net negative at any licence price, including free.
  • You aren't rendering Blade — Inertia/React/Vue SPAs, API-only services, or anywhere the component has no surface to render on.
  • Governance requires vendor backing or a security disclosure process. This is community-supported with a single maintainer; record it accordingly.
  • You require an actively evolving icon set. Recent history is compatibility bumps only; assume low-velocity upstream and plan so new icon requests don't become a surprise.
  • You need a support guarantee that survives maintainer unavailability. Icons are static SVG, so forking or vendoring is a realistic escape hatch — but someone must own that contingency before adoption, not after.

How to Pitch It (Stakeholders)

For executives: We're evaluating a small, free, MIT-licensed Laravel package that gives our Blade templates a consistent set of minimal icons. The value is operational rather than novel: it removes a Node/Vite dependency for iconography, lets us render the same icons in emails, PDFs, and error pages where a JavaScript bundle can't run, and — as of this release — it's confirmed compatible with Laravel 13, so it won't hold up our framework upgrade. Cost is effectively zero and lock-in is low, because the icons are static files we could vendor ourselves if needed. Two cautions: the icon set is intentionally narrow, and the project is single-maintainer with low release velocity. Treat it as a convenience dependency for server-rendered surfaces, not as our sole long-term icon source.

For engineering leads: This is a thin Blade-component wrapper over the Teeny Icons SVG set, following the same conventions as blade-heroicons and blade-tabler-icons, so there's no new mental model. Release 1.12.0 contains exactly one change — Laravel 13 compatibility — with no API changes, deprecations, or breaking changes. Adoption is a composer require plus optional config publish; rollback is a one-line revert. Three things to agree before we commit: (1) icons are inlined into HTML and not deduplicated, so use on-demand components and fragment caching on icon-dense pages rather than bulk preloading; (2) if iconography later moves into a bundled front-end pipeline, this becomes duplicate tooling — pick one source of truth now; (3) confirm whether 1.12.0 widens the framework constraint or replaces it, and that CI actually runs against Laravel 13 rather than only declaring it. Also check for component-name collisions if other icon packages are installed.

Recommendation: Adopt as a low-commitment, low-risk convenience dependency for server-rendered surfaces, gated on a sub-day spike that confirms class passthrough, caching behaviour, payload impact on our densest page, and the constraint semantics of the 1.12.0 change. Revisit if we standardise iconography in a design-system package, if upstream misses a Laravel major compatibility release, or if we need iconography beyond a single minimal style.

Weaver

How can I help you explore Laravel packages today?

Conversation history is not saved when not logged in.
Prompt
Add packages to context
No packages found.
shitoudev/permissionmanager
johannesclimacus/laravel-tui
hocvt/seotools
vitalybaev/sypexgeo
amphibee/themosis-ignition
gito-me/fast-excel
frankyso/laravel-ipaymu
geolize-studio/laravel-chile
boomerangui/chat
jinas/dhivatar
store-doc/laravel-storage-driver
plus-it/laravel-translation-manager
diephp/perhaps
diephp/telegraph
osmaviation/spreadsheet
microsoft/fluentui-system-icons
mmccook/php-json-canonicalization-scheme
middlewares/firewall
qubiqx/montapacking
nyoncode/laravel-package-console